Enter Barcardi 's chat room to get warped to the test room. There are two parts to this test. In the first part, you have to pick out monsters named Job Change Target among a group of monsters named differently.
Kill any other monsters and you will fail the test. You will also be timed durring the test. If you take longer than 3 minutes to accomplish your mission you will also fail. A portal will open to lead you to the next part of the test when you finish killing all your targets. Your targets are most likely 3 Porings, 1 Drops, 1 Lunatic and 1 Poporing but keep in mind there are alot of them named differently. Also becareful not to fall into the holes in the room, if you fall into them you have to start again.
The last part of the test will require you to sneek past a large group of aggressive and dangerous monsters.
Your hide skill will come in handy here. You will have 3 minutes to finish this part of the test as well. If you are killed, or if you run out of time, you will fail the test. Speak to the Guildsman inside. Tell him that you have picked the last pocket, and ready to master! He will send you to the next room. Here, speak with another Guildsman behind a pillar. In order to speak to him, you have walk close to him.
He will sign you up and warps you to the Testing Hall. In the next room, when you walk towards the Standby Room , you will be approached by a hidden master. He will ask you a set of questions, and you must answer them correctly to pass! Answers can be found if you scroll down on this page. After the quiz, enter the Standby Room for the next test!
In the Challange room 1, you have to kill 6 monsters with "Job change target" as name. In the Challenge room 2, you have to evade all the monsters that spawns and quickly reach the other side. In the Challenge room 3, there are Unwalkable spots, it's like a mini maze.
Follow the Yellow line and reach the Guildmaster! The Guild Master will summon everyone and also allow you to choose one of following rewards: Jur [3 ] Katar [2 ] Main Gauche [4 ] Gladius [3 ] and reward you with Necklace of Oblivion and Assassin Guild Katar [2 ] You will be warped out, and give the Necklace to first Guildsman! He will congratulate you and turn you into Assassin.
SET 1 Question Answer 1. Choose the correct amount of the maximum dodge rate increase from the Increase Dodge skill when at level Andre 3. Choose a group of weapons that cannot be used by an Assassin at once. Choose the town where Thieves can change their jobs.
Morocc 5. Choose a card that does not affect the AGI stat. Whisper Card 6. Choose the correct specialty of the Assassin class. Elder Willow Card 9. How much SP does Double Attack consume? Zero Which katar is the best to use in the Byalan Dungeon? Katar of Piercing Wind. Which monster drops a slotted Katar? Desert Wolf 2. Which card can be compounded into a Jur? Caramel 3. Which class can forge weapons? Blacksmith 4. Which weapon is not a Katar-class weapon?
Gladius 5. What monster attribute is prevalent in Byalan Dungeon? Water 6. Which monster cannot be tamed into a Cute Pet? Roda Frog 7. Which monster is weakest to fire? Axe Kobold 8. Which Katar is non-elemental? Infiltrator 9. Which monster is different from the others? Creamy Which monster is a non-undead? Poison Spore. How much flee does Improve Dodge Lv. Which monsters can detect hidden players?
Whisper 3. Which set of weapons can an Assassin use? Damascus and Stiletto 4. Which town can you become a Thief? Morroc 5. Whisper Card 6. What makes an Assassin special? Excellent Dodging Ability 7. At Job Level 50, how many agility bonus points does an Assassin have?
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