What was fixed in the skyrim update




















It's typical for SKSE and other methods to be unintentionally broken when Bethesda update the game, simply as a side-effect of how they work. However, the Anniversary Edition was expected to do more damage because it rebuilds the game in a new compiler, threatening to break the known routes to hook deeper into the gameguts.

You can download this preliminary build from the SKSE site. Things are certainly not hunky-dory yet, mind. The new version isn't fully tested, and the plugin manager is currently disabled. But SkyUI seems to work, for one. If you don't want to fiddle with untested and maybe-wonky software, the other option is to simply not download the new Skyrim patch until mods and such are fixed.

Hopefully you turned off auto-updates when you heard about this. But if not, perhaps start Steam offline to safely disable that now. If you did download the patch and wish you hadn't, another option is using a tool like the Unofficial Skyrim Special Edition Downgrade Patcher to revert it.

Though I see that tool has since been broken by a wee patch. However, as the script was running so fast, Inigo's reference hadn't had time to load, so the script was attempting to fill the alias with a NULL, causing a crash. Russell fixed it with an update to his mod that adds a three-second delay to the script, though if you're having the same problem—which even players on Xbox are experiencing —it may be caused by other heavily scripted mods. I've disabled ones that add followers for now, and everything's working fine again.

For now. Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. Let us know your thoughts in the comments section below. Skyrim Anniversary Edition Bethesda. Join the Discussion. Trending Now.

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